- Participation in the development of AAA-projects
- Development and improvement of technologies to optimize artists’ work
- Development of new and optimization of existing processes for the production of game maps and content
- Search for solutions to optimize and increase performance
- Creation of tools/scripts for 3DS Max/Maya.
Back
Tech Artist, REMOTE
Your Future role
Desired Experience and Qualifications
- Advanced skills in 3D graphics creation packages (Maya, 3DS Max, ZBrush) and 2D graphics packages (Photoshop)
- Experience with modern game engines
- Understanding the complete process of 3D object creation in games
- Understanding the technical limitations when creating content for game engines
- Basic knowledge of composition and color
- Knowledge of render technologies and shaders
- Ability to work in a team, communication skills
- High efficiency, discipline, diligence
- Quick learner skills and an ability to independently deal with new tasks.