MY.GAMES Store introduces content monetization service MY.GAMES Boost


MY.GAMES Store, an international platform for publishing and distributing video games, has presented MY.GAMES Boost - a crowdfunding service based on, allowing content creators to receive donations for their work. This service caters to everything gaming-related: streamers, cosplay, original articles and op-eds, and much more.

Active creators who upload new content regularly can monetize it and turn their hobby into a source of income while keeping in touch with their fanbase – all with the help of MY.GAMES Boost. Every MY.GAMES Store user can publish original content via MY.GAMES Boost. Exclusive content can be accessed by becoming a subscriber, with the author deciding the subscription’s terms and pricing, as well as split it into tiers – each with its own benefits and bonuses. Users can choose one of many secure and convenient payment methods. MY.GAMES Boost also allows publishing teasers for various content to attract audiences and provide them with an idea of what this content is really about.

“The video game industry today is not just about gamers and developers,  but also streamers, bloggers and other content creators. We want every member of this huge community to have the opportunity to realize their unique potential. This is why we are launching MY.GAMES Boost for everyone who is actively contributing to this industry by creating unique content for others to enjoy and learn from. We want to bring creative people like that together into one community, and that is why we are offering the best terms to gaming content creators. No matter what the task at hand is – whether you are doing a walkthrough, streaming the latest title to hit the shelves, or maybe even building a raid party for fans to join you – MY.GAMES Boost has the tools you need to get recognition for your efforts”, said Rodion Kotelnikov, head of MY.GAMES Store.

MY.GAMES Store together with will charge creators 7% commission on subscription fees to finance bank transaction services and product support costs. Initially, the service will be limited to Russian residents only, but will later become available in other countries.