QA Specialist, Remote

MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.

We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, HAWKED – and many more.

Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in the Netherlands, Cyprus, Armenia, UAE, Serbia, and Georgia.

Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.

What you'll do:

  • Statically test design documents
  • Create and maintain test documentation (TestRail)
  • Create test plans
  • Localize errors and create bug reports (Jira)
  • Conduct all types of dynamic testing for pre-release and release builds
  • Configure game servers
  • Read application logs
  • Create artifacts (screenshots and defect videos)
  • Test the application in Unity
  • Test on mobile devices

What you need to succeed:

  • Ability to classify and apply various testing types
  • Knowledge of advanced test design techniques
  • Familiarity with bug tracking, knowledge management, and test management systems (Jira, Confluence, TestRail)
  • Knowledge in Unity, C#
  • Understanding of client-server architecture
  • Knowledge of mobile operating systems and platform peculiarities
  • The knowledge of and ability to apply agile development methodologies

What we offer:

  • Work remotely from all around the world
  • Collaborative working atmosphere in an internal game dev community that unites more than 40 in-house and partner studios
  • A strong team of specialists across different areas — access unique expertise and professional knowledge
  • Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
  • Create great games and win the hearts of players
  • Push the boundaries of the game industry and lead the way forward