Level Designer, REMOTE

level design

Your Future role

  • Developing blockouts for maps.
  • Balancing PvP gameplay through topology changes, visibility control, movement trajectories, defining “negative space” in zones, etc.
  • Creating exciting gameplay on the map, depending on the skills and teamwork of the players
  • Working in a team with level designers and artists to create a common final map in terms of gameplay and art
  • Organizing playtests on a daily/weekly basis
  • Based on the results, analyzing telemetry from playtests and finalizing the game map.

Desired Experience and Qualifications

  • Experience as a level designer: 2+ years
  • Understanding of the principles of level design for shooters (preferably for PC/console games)
  • Excellent communication and organizational skills.